Welcome to Hexagon tutorials
Weekly released tutorials.
Have suggestions or recommendations? Please let us know.
Tutorials are free to watch and will be released weekly. You may want to view them at your pace or just want to own a copy. The DVDs are available for sale in our store.

 
60. Navigating in Hexagon. NEW 01/05/2009 Hexagon2.5
  • Instructor Gary Miller
59. Using Hexagons UV and Paint tools 2. NEW 01/05/2009 Hexagon2.5
  • Instructor Gary Miller
58. Using Hexagons UV and Paint tools 1. NEW 01/05/2009 Hexagon2.5
  • Instructor Gary Miller
57. Modeling a cobblestone path. NEW 01/01/2009 Hexagon2.5
  • Instructor Gary Miller
56. Object alignment in Hexagon. NEW 01/01/2009 Hexagon2.5
  • Instructor Gary Miller
55. UV Mapping from A to Z Part 2.12/27/2008 Hexagon2.5
  • Instructor Gary Miller
54. UV Mapping from A to Z Part 1.12/27/2008 Hexagon2.5
  • Instructor Gary Miller
53. Modeling Sci-Fi building, part 4.12/14/2008 Hexagon2.5
  • Instructor Gary Miller
52. Modeling Sci-Fi building, part 3.12/14/2008 Hexagon2.5
  • Instructor Gary Miller
51. Modeling Sci-Fi building, part 2.12/14/2008 Hexagon2.5
  • Instructor Gary Miller
50. Modeling Sci-Fi building, part 1.12/14/2008 Hexagon2.5
  • Instructor Gary Miller
49. Creating a grid pattern on a custom shape.12/14/2008 Hexagon2.5
  • Instructor Gary Miller
48. Newtons Cradle.12/11/2008 Hexagon2.5
  • Instructor Gary Miller
47. Making stairs the easy way.12/04/2008 Hexagon2.5
  • Instructor Gary Miller
46. Modeling, texturing and animating a spinning fan, part two.11/30/2008 Hexagon2.5
  • Instructor Gary Miller
45. Modeling, texturing and animating a spinning fan, part one.11/30/2008 Hexagon2.5
  • Instructor Gary Miller
44. Creating cartoon landscape, texturing and rendering in Vue.11/14/2008 Hexagon2.5
43. Creating cartoon landscape, modeling in hexagon.11/14/2008 Hexagon2.5
  • Instructor Gary Miller
42. Modeling a staircase.11/10/2008 Hexagon2.5
  • Instructor Gary Miller
41. Modeling an Ipod Classic, part four.11/02/2008 Hexagon2.5
  • Instructor Gary Miller
  • part four
40. Modeling an Ipod Classic, part three.11/02/2008 Hexagon2.5
  • Instructor Gary Miller
  • part three
39. Modeling an Ipod Classic, part two.11/02/2008 Hexagon2.5
  • Instructor Gary Miller
  • part two
38. Modeling an Ipod Classic, part one.10/31/2008 Hexagon2.5
  • Instructor Gary Miller
  • part one
37. Modeling a car, part three.10/30/2008 Hexagon2.5
  • Instructor Gary Miller
  • part three
36. Determining scale in Hexagon and Poser.10/28/2008 Hexagon2.5
  • Instructor Gary Miller
35. Modeling and texturing a book, part three10/26/2008 Hexagon2.5
  • Instructor Gary Miller
34. Modeling and texturing a book, part two10/26/2008 Hexagon2.5
  • Instructor Gary Miller
33. Modeling and texturing a book, part one10/26/2008 Hexagon2.5
  • Instructor Gary Miller
32. Modeling a fancy window UPDATED 10/26/2008 Hexagon2.5
31. Modeling a car, part two.10/24/2008 Hexagon2.5
  • Instructor Gary Miller
  • part two
30. Modeling a car, part one.10/22/2008 Hexagon2.5
  • Instructor Gary Miller
  • part one
29. Simulating weight, gravity and wind with rope.10/14/2008 Hexagon2.5
  • Instructor Gary Miller
28. Cracked Egg Tutorial.10/13/2008 Hexagon2.5
27. Trashcan Modeling Tutorial, part three.10/13/2008 Hexagon2.5
  • Instructor Gary Miller
26. Trashcan Modeling Tutorial, part two.10/13/2008 Hexagon2.5
  • Instructor Gary Miller
25. Trashcan Modeling Tutorial, part one.10/13/2008 Hexagon2.5
  • Instructor Gary Miller
24. Pumpkin Modeling Tutorial.10/05/2008 Hexagon2.5
  • Instructor Gary Miller
23. UV Mapping and Texturing.10/05/2008 Hexagon2.5
  • Instructor Gary Miller
22. Making Sewer Pipes.10/05/2008 Hexagon2.5
  • Instructor Gary Miller
21. Making Mediterranean Style Roofs.10/05/2008 Hexagon2.5
  • Instructor Gary Miller
20. Conquering the troublesome Alignment Tool.09/29/2008 Hexagon2.5
  • Instructor Gary Miller
19. Modeling Olympic cyclist.09/24/2008 Hexagon2.5
  • Instructor Gary Miller
18. Making greebles ...09/24/2008 Hexagon2.5
  • Instructor Gary Miller
17. Modeling tree stump, part three.09/24/2008 Hexagon2.5
  • Instructor Gary Miller
  • Answering forum quetions
  • Modeling, edge selection, creating surfices
16. Modeling tree stump, part two.09/24/2008 Hexagon2.5
  • Instructor Gary Miller
  • Answering forum quetions
  • Modeling, edge selection, creating surfices
15. Modeling tree stump, part one.09/20/2008 Hexagon2.5
  • Instructor Gary Miller
  • Answering forum quetions
  • Modeling, edge selection, creating surfices
14. Character modeling, part five09/15/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating character from example
  • Part five
13. Character modeling, part four09/15/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating character from example
  • Part four
12. Character modeling, part three 09/12/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating character from example
  • Part three
11. Character modeling, part two 09/12/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating character from example
  • Part two
10. Character modeling, part one 09/12/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating character from example
  • Part one
9. No boolean modeling 09/12/2008 Hexagon2.5
  • Instructor Gary Miller
  • Avoiding boolena opertions
  • Part four
8. Modeling windows, part four 09/1/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating mullion windows
  • Part four
7. Symmetry tool 08/30/2008 Hexagon2.5
  • Instructor Gary Miller
  • Learning symmetry tool
6. Modeling windows, part three 08/29/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating mullion windows
  • Part three
5. Modeling windows, part two 08/29/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating mullion windows
  • Part two
4. Modeling windows, part one 08/29/2008 Hexagon2.5
  • Instructor Gary Miller
  • Creating mullion windows
  • Part one
3. Jungle village house 08/12/2008 Hexagon2.5
2. Mushrooms
  • Modeling mushroom
  • Set and export UV map
  • Painting UV map and placment on object
1. Creating slit open box
  • Quad tesselation
  • Dissotiate points
  • Split open box

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